BveTs Train 1.01

;▼ 対向列車｜DD13-300_InitG + コキ5両  


; DD13-300_InitG

[structure]
key=13_00
distance=-113.8
z=5
span=10

[structure]
key=13_01
distance=-113.8
z=5
span=10

[structure]
key=shadow_l3
distance=-113.8
z=5
span=10

[sound3d]
key = dl_run
function = Rolling
distance2 = -115.6
distance1 = -102

[sound3d]
key = dl_loop
function = Stationary
distance2 = -115.6
distance1 = -102


;--------------------------------
;コンテナ車
[structure]
key=koki104_d_JRF
distance=-17.3
z=7.1
span=14.2

[structure]
key=Con_19G_11111
distance=-17.3
z=7.1
span=14.2

[structure]
key=base_20m
distance=-17.3
z=7.1
span=14.2


[structure]
key=koki106_p_JRF
distance=-37.7
z=7.1
span=14.2

[structure]
key=Con_19G_11111
distance=-37.7
z=7.1
span=14.2

[structure]
key=base_20m
distance=-37.7
z=7.1
span=14.2


[structure]
key=koki104_d_JRF
distance=-58.1
z=7.1
span=14.2

[structure]
key=Con_19G_11111
distance=-58.1
z=7.1
span=14.2

[structure]
key=base_20m
distance=-58.1
z=7.1
span=14.2


[structure]
key=koki106_p_JRF
distance=-78.5
z=7.1
span=14.2

[structure]
key=Con_19D_01010
distance=-78.5
z=7.1
span=14.2

[structure]
key=base_20m
distance=-78.5
z=7.1
span=14.2


[structure]
key=koki104_d_JRF
distance=-98.9
z=7.1
span=14.2

[structure]
key=Con_19D_11111
distance=-98.9
z=7.1
span=14.2

[structure]
key=base_20m
distance=-98.9
z=7.1
span=14.2

[sound3d]
key = koki_run
function = Rolling
distance2 = 0
distance1 = -102

[sound3d]
key = koki_start
function = Acceleration
distance2 = 0
distance1 = -102

[sound3d]
key = koki_stop
function = Deceleration
distance2 = 0
distance1 = -102
